Scott wants to know what you think of partial sound effects in Episode #1 of NOCTURNAL. Give your opinion here. Does it work? Do you need more? Would the story be better off with no sound effects at all?
I'm in the minority. The sound effects were OK, but perhaps a little too much, and, if over done, could be distracting. The sound effects should be like spice, add flavor, but not be the main focus. A tad less, I'd say.
I also thought the music at the end was too loud.
But I liked the story!
I'd say you could use a little more. It's more work to do, so I'd side on getting the episodes out on-time over effects should it be an issue. What you did in The Rookie was about perfect, for my tastes. But, yeah, that's a lot of work. And what have we done to deserve it?
As for the bone snap. Nice effect. Had me shaking my arms in the air trying to straighten them out.
Paul W. Campbell
* IM - AIM & Twitter: kemitix / MSN: paul@paulwcampbell.com / Yahoo: kemitixii
* Science Fiction Audio Drama from Cossmass Productions - http://cossmass.co.uk/
Paul W. Campbell * IM - AIM & Twitter: kemitix / MSN: paul@paulwcampbell.com / Yahoo: kemitixii * Science Fiction Audio Drama from Cossmass Productions - http://cossmass.co.uk/
The sound effects rock and like everyone else, the bone snap made me cringe.
One thing... was there supposed to be a shotgun going off? If there was it sounded like the other shots from the hand guns. Nit-picking, I know, but maybe you could borrow the sound effect Harwood used for his 50 cal in "This is Life". Just a thought.
You nailed the Chicago accent for Pookie. Freaking love it.
Other than all that, I'm F-ing hooked. Loved the first episode and I can't wait for more.
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I agree, I'd rather you use effects on the different voices. We can't all be as good as Hutchins in the voices department.
Scientific progress goes 'Boink!'
The partial sound fx's are just what the book needs to keep my attention. Nice work!
Scott, I was at first worried that the sound effects would detract from the story when you mentioned them. You have a great voice for this kind of thing, and too much playing could definitely be distracting.
However, the effects you used were brilliant. I legitimately jumped when I heard the door-rending crash as the 5 rooms were broken into. Absolutely brilliant, and gunshots definitely added to the intensity of that scene.
Rock on.
Ok. You got me when they broke Rex's arm. I cringed and shivered!. Damn sound effects probably got me on that. So you're doing it just right. I love it and hate it. Won't have eat listening to you ANY more.
Damn Big Pink Pimper. And I ain't telling none of the truck drivers that you gave me the shivers. It' ain't very truck-manly. And I am damn sure not going to tell anyone that you're in San Fransisco, hanging out in the closet and in my head. That DOES not sound well either. Christ. I've turned into one of Siglars Bitches..
But _I_ will refer to you as a Digital Dickens, So, DD good... DBPP makes me look like some gay evo-aftershave. And that ain't noseworthy at all.. Speaking of noseworthiness... You sure got a lot of smells in this one. -- I like that.
Lion's Tigers and Bears! Oh my....
RPG's, Shotguns, and Nukes..... oh yea...
R__
Time is an illusion, lunchtime doubly so. - Ford Prefect
www.randomizedradio.com
I really liked what you did in The Rookie. The crowd sound effects were quiet, constant, and most importantly, in the background. Also, they made the bullet time all the more dramatic, as sudden silence often does.
They are a great addition to any audio work, but as long as you're going to be narrating any sounds, they effects themselves don't actually contribute to the story, so I don't want them to overwhelm it. Now, if you go another direction with the writing and make the podcast version of Nocturnal more radio-play and less audio-novel, then feel free to toss them into every moment of the story. If you don't want to write the sounds into your script, though, then put my vote into the less-is-more category.
The Irishman from Ohio"I never Get to Get it!"-Wacko Warner
I can only suggest Godd Sigler, too limit the F/X to the level that you used in Nocturnal intro. If ya use too much it will become be lost WHEN the written word comes to press. I will admit the sounds you used to bring us in and out of scenes are right on. Eternally your Thane, Godd Sigler.
The Irishman from Ohio
Good balance - not too much to overwhelm the story, and they do add some excitement.
Made me think back to The Rookie the game sound effects - that level of sound effects was much higher for that - almost a character itself.
- Taste is the Enemy of Art -
----------------------------------------------------------------------------------------------------------Former QB (Deceased) Chillich SpiderBears
Proud Owner of the First Ever FDO (tm) Signed Chicken Scissors
Dont tell me, vegans that went over the edge, mated with cloned dinosours, and are hell bent on killing all meat eaters in a Yukon Jack fueled plan to free all cows from corperate oppression?!?!
I knew I figured it out.
Come on Scott, think of some thing original, that was way to easy to figure out.
8-)
mac 10 sound effects+gore+swears+public transport= scared poeple sitting next to me.
dont listen to sigler on the the bus or tube (or for you people in the us "subway")
"What do you mean there's nothing i can do, you mean im hooked on Scott Sigler's podcast novels... im... a junkie..."- me
" It takes 46 muscles to frown but only 4 to flip 'em the bird."- anon
For me, they don't work so well.
For what it's worth, I loved, LOVED, the moments in The Rookie when the game noises dropped out and all we heard was Quentin's inner monologue and his heartbeat. Those moments of "audio architecture" worked wonderfully. They were very isolated moments of LESS to listen to, which made me listen harder.
SFX like machine gun sounds and banging doors and too many distorted voices...they actually take me out of the experience of the story. For me, when Scott's writing is at its best, all I need is the words to be 100% in the story. Sounds (out of an SFX library) aren't story.
Having said that, thanks a ton for trying something new and asking for feedback on it. That's what awesome about this medium and what's making it vibrant and exciting and fun to be a part of.
This new novel is surely going to be great and I'm super-stoked to be along for the ride.
Cheers.

