i originally said the game wasn't bad, i'm gonna stick with that due to the fact that i like to destroy baddies with all of furry of a thousand gods. what i feel they got wrong, the antagonist didn't transform over the corse of the game. he felt very stagnate. the story itself didn't get me hooked early on. maybe b/c killing the evil hordes of vampires, lycan, zombies, etc. as holy crusader just seemed all to blah. the combat system seemed to a lil' to over the top and felt a bit clunky. it had way to many moves while i only used the same move over and over and over again to get the job done. the puzzles felt like they were just thrown in at random times. finally, the main character is supposed to be some sort of savior and has to go where no mortal has gone before, so throughout the game you find gems and the like to help advance his cause, off of dead allies bodies. my issue with this is if i've gone further than any mortal has ever gone how can i keep finding my fallen brothers ahead of where i'm at and looting their bodies to advance in the game. little things like this can, for me, make the story just average or great. what they did right was the graphics of this game, there is some really stunning artwork in it. they took a few things from other games that were and made it their own in a new light. so all in all if they adjust a few things here and there like the voice acting for the MC, the sequel has a chance to be great. this game doesn't have a high replay value for me.
HM-THE ROOKIE
[flickr-photo:id=3718433600,size=m] Undead WARLORD
"SHIT adds up at the bottom!" ~ JMK
HM-THE ROOKIE
[flickr-photo:id=3718433600,size=m] Undead WARLORD
"SHIT adds up at the bottom!" ~ JMK